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Legend of Grimrock
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Legend of Grimrock : ウィキペディア英語版
Legend of Grimrock

''Legend of Grimrock'' (LoG) is a fantasy themed action role-playing game from Finnish indie video game developer "Almost Human". The video game is a 3D grid-based, real-time dungeon crawler based on the classic 1987 action fantasy role-playing game ''Dungeon Master''. The Legend of Grimrock authors also mention other games as inspiration for the remake, including ''Eye of the Beholder'' and ''Ultima Underworld''.〔(【引用サイトリンク】title=Legend of Grimrock - Welcome! )〕 It was released on 11 April 2012 for Microsoft Windows, for Mac and Linux in December 2012, and for iPad in May 2015.〔
''Legend of Grimrock'' is the debut game of Almost Human, a four-man indie development team formed in February 2011, which self-financed the title's development. A sequel, ''Legend of Grimrock II'', was released in October 2014.
== Gameplay ==

''Legend of Grimrock'' is a first-person action role-playing game with tile-based movement and realtime game mechanics. Players control a party of one to four characters which they move through a 3D rendered grid-based dungeon, a style of gameplay popular in RPG games from the 1990s such as ''Dungeon Master'' and ''Eye of the Beholder'', from which ''Legend of Grimrock'' draws heavy inspiration.
Gameplay consists of a combination of puzzle solving and combat. Characters within the party gain experience for slaying creatures and beasts within the dungeon, allowing them to increase in level and progress skills which enhance combat abilities and allow the casting of new spells, and equipment is obtained through exploration and solving of puzzles throughout the dungeon. Many of the harder puzzles throughout the game are designed as bonuses, being optional to the progression through the dungeon but granting superior items and equipment for solving them.
In reference to its classic roots, the player has the option to switch on "old-school mode" when beginning a new game. In this mode the game's map system is deactivated, leaving navigation through the dungeon's grid down to the player alone; this references the 1990s games which ''Grimrock'' is based on, which left remembering routes and paths through the dungeon completely down to the player. The game's digital manual contains a printable grid sheet which encourages players to chart their course through the game to this end.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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